1. AI for game developers
Author: / David M. Bourg and Glenn Seemann
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Video games--Design,Computer games--Programming,Computer animation.,Artificial intelligence.
Classification :
QC
,
23
.
2
,.
B68
,
2004


2. Adobe Flash 11 Stage3D (Molehill) game programmin
Author: / Christer Kaitila
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Flash (Computer file),Computer games--Programming,Computer games--Design,Computer animation.
Classification :
QA
,
76
.
76
,.
C672
,
K357
,
2011


3. Adobe Flash 11 stage3D (Molehill) game programming
Author: Christer Kaitila.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Computer games-- Design.,Computer games-- Programming.

4. Animating Real - Time Game Characters
Author: Paul Steed
Library: Central Library and Information Center of Shahed University (Tehran)
Subject: Computer animation,Computer games - Design,Video game characters,Real-time Programming
Classification :
T
،
385
،.
S72
،
2003


5. Animating real-time game characters /
Author: Paul Steed.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.,Computer animation.,Computer games-- Design.,Real-time programming.,Video game characters.
Classification :
TR897
.
7
.
S72
2003


6. Animating real-time game characters
Author: / Paul Steed
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer animation.,Computer games--Design,Video game characters.,Real-time programming.
Classification :
TR
,
897
.
7
,.
S72
,
2003


7. Blueprints Visual Scripting for Unreal Engine :
Author: Brenden Sewell
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Three-dimensional modeling,UnrealScript (Computer program language)
Classification :
QA76
.
76
.
C672


8. Libgdx cross-platform game development cookbook
Author: David Saltares Márquez, Alberto Cejas Sánchez
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
.
M37
2014

